
- #Faraway puzzle escape newgrounds how to
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- #Faraway puzzle escape newgrounds series
#Faraway puzzle escape newgrounds how to
In this review i will reveal how to beat this game: in the very beginning push the slitely darker blocks into the holes they will fit perfectly and a red key will appear pick it ujp and og out the door. I apologize if my description seems sloppy, but trust me, that is probably the easiest way I could have explained it.Īnd as for what is behind the White Door. This room is stupid and pointless, but the door on the right wall will lead you to a second room, this one holding the second half of the key. Enter the door, and you will find a room with a random block in the center of it. Detonate the bomb, and, wah-lah, a door will appear. Bomb the crap out of that Evil Block, and then place a Super Bomb against the section of the north wall where that son-of-a-gun was laying dormant (centering the bomb should do it). Approach the top three blocks, and one of them will attack you (crazy crap, I know). Now in this room, you will see three blocks against the north wall, and a group of six or eight blocks in the center of the room. Well, go to that room (note: you can do this procedure both BEFORE and/or AFTER you get the Blue Key), and then exit that room via the door on the right.

You know the room holding the Blue Key? Good.

Now, yep, you guessed it, step into the portal, and it will take you to the room holding the first half of the White Key. Press the button, and a portal will appear in the center of the room. Detonate the bomb, and a nearby block will explode, revealing a button. Once you have acquired the Super Bomb, approach the X's to the far right of the room, and lay a bomb next to the one on top. The first half can be found in the room with the X's. Play Trapped Then play level 2, level 3, level 4, and level 5.
#Faraway puzzle escape newgrounds full
Also nice is that you can choose between five music tracks instead of listening to the same loop over and over.Īlthough the fourth and fifth installments are really the most developed in graphics and in gameplay, it is worth playing the first three to get the full experience. Strategy comes into play as you must keep in mind your own health level to get a good score at the end. Often an unlocked door will pit you against an ambush full of various enemies. The games feature a wonderful host of bad guys, each with its own attack pattern, abilities, and health. Various installments feature everything from boss battles to fellow trapped arrows. Using the arrow keys for navigation, you must battle and puzzle your way through many rooms, sometimes with the aid of a map and your trusty, upgradeable weapon: the bomb. You are a lonely little arrow, trapped, as the title suggests, in a maze full of simply-shaped enemies set on keeping you there for eternity.

#Faraway puzzle escape newgrounds series
This series of 5 adventure puzzle, maze games starts with a minute long "training level" and progresses to 30 minute long (if you play it ten times and memorize the maze) high quality casual gameplay experiences. It's not everyday that you get to see a game designer mature through his games, but the Trapped series provides a window into the Flash experiences of its creator Matt Ruggia (AKA lost50).
